It was a busy day, but I found some time for the flash game prototype ;). Started coding some support for player disconnections. The idea is that when a player disconnects, the other players will know that the other player was disconnected (by showing an icon in the HUD near the avatar which got disconnected). And then the player with the same username only can reconnect to the game session. We will also notify the player that he has a game pending and he can reconnect (without going to the lobby).
For now anyone can reconnect ;)
But we will get to the above semantics.