It's been a while from my last post. I was busy perfecting the scrolling and going round the stupid bugs found in actionscript (besides other things like meetings with companies). I really got frustrated when i found missing important documentation to be found in some forum or when the native methods don't behave as they should.
Anyways, now I have level scrolling in place and also moved the editor inside the game, so the user can switch to edit mode while playing and add/change tiles on the fly and see how the level will feel. Pretty cool :D
The avatar is currently only a sphere graphically :$ but you can move him around and jump around. Collision detection with tiles have been put in place. I've also created a lift which is activated by a switch.
Coming up are ladders, projectiles and destructable tiles (with grenades)
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